Capture and HOLD as many buildings as possible - especially the high-value inner ones.
Every second you control a building gives Clan + Individual points for the entire camp.
Holding structures wins the war. Kills are secondary - you will earn them naturally as enemies attack your positions.
The top 4 alliances from each state are paired in the inner ring. Those regions control the Volcano (Lot 1) plus all major combat buffs and the highest point generation.
Region
739
738
Inner Ring · Highest Priority
Region 2
ShPx
SGMA
Region 3
VLV
ASTE, WRDG
Region 4
FLEX, IVKL
LGN9
Outer Regions
Region 5
CBR2
RAYS
Region 6
SPYZ
XEM
Region 7
TUF1
PhFi
Region 8
Gaz0
ChFo
Region 9
SH4D
VNTR
Region 10
TGM
FaFo
ⓘ Keep numbers minimal per region to avoid friendly fire. Your leadership has been given the exact position and buildings for your alliance - confirm yours with them.
Do Not Pre-Position
Before the Battle Starts
Do not move your HQ into the Volcano area beforehand. When combat starts, HQs already inside will be automatically relocated outside.
Once the Volcano erupts, port to your alliance's assigned position.
Porting into the volcanic area is FREE.
Moving within it is also free, with a 5-minute cooldown. Advanced teleports can bypass the wait.
You cannot port directly into the volcanic core.
Peace Shields cannot be activated within the central volcanic area.
Battle Priorities
Buildings First, Points Second
Each alliance has specific buildings within its assigned area to capture and defend. Buildings come first. Personal points come second.
Port to your assigned position.
Capture and defend your assigned buildings.
Reinforce 739/738 objectives.
Clear 741/743 tanks, marches and appropriate HQs.
Mine energy when your formations aren't needed elsewhere.
Keep your formations working - fight, reinforce, occupy objectives or gather. Each alliance manages its own internal squads.
738 and 739 Are Friendly
Know Your Targets
739 and 738 are fighting together.
Do not attack 738 or 739 HQs, tanks, marches or buildings.
Our enemies are 741 and 743.
If a building is controlled by 739 or 738, support and reinforce it - don't attack it.
Very Important Reminders
Buildings Change Hands All Hour
Buildings are NOT exclusive - any alliance can capture or recapture any building at any time.
Reinforcement & rotation covers the entire map. If your alliance loses a building, your partner alliance in the same region (or nearby) immediately helps recapture it. The freed alliance can then attack enemy forces or reinforce elsewhere.